Blood ursine chainmace
An ursine chainmace steeped in the maledictus's blood.
The Blood ursine chainmace is an ursine chainmace steeped in the Blood maledictus's blood. It has the same stats, special attack and Wilderness bonus as the plain ursine chainmace, and one thing more: in the Wilderness it heals you for 10% of the damage each hit deals.
Making one
Use a Blood idol on an uncharged Ursine chainmace (u) to make the Blood ursine chainmace (u), then charge that with revenant ether and blood money. One ether and 1 blood money make one charge, from the very first, and every attack spends one charge. If you carry less blood money than ether, only as many charges go in as the blood money pays for, and the rest of the ether stays in your inventory.
Its charges are kept apart from the plain ursine chainmace's, so each has to be charged on its own.
The lifesteal
Each hit heals you for 10% of the damage it dealt, rounded to the nearest hitpoint, up to your maximum. It works only when the weapon's Wilderness bonus does:
- the target is a monster, not a player;
- you are in the Wilderness itself, not an instance that sits on Wilderness ground;
- the chainmace has charges in it.
A hit of 40 heals 4. A special attack that lands several separate hits heals for each one. It stacks with the Life Leech blood pact. Against players the Blood ursine chainmace is just an ursine chainmace.
Risk and reverting
The Blood ursine chainmace is tradeable. If a player kills you in the Wilderness while you carry it charged, they get the Blood ursine chainmace (u), and the ether spills to the floor, the same rule as the plain weapon. Blood money spent on charges is never refunded, either by uncharging or by dying.
Uncharge gives back the ether. Revert on the uncharged blood form gives back the Blood idol and the plain Ursine chainmace (u).
Bonuses
What the equipment screen shows for this item: it goes in the weapon slot, and attacks every 4 ticks. It needs 70 Attack.
| Stab | +53 |
| Slash | -2 |
| Crush | +71 |
| Magic | +0 |
| Range | +0 |
| Stab | +0 |
| Slash | +0 |
| Crush | +0 |
| Magic | +0 |
| Range | +0 |
| Melee strength | +74 |
| Ranged strength | +0 |
| Magic damage | +0% |
| Prayer | +2 |
How to get it
| Source | Notes |
|---|---|
| Revenant ether | Charge the Blood ursine chainmace (u) with revenant ether and blood money: one ether and 1 blood money for every charge. |
