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TzKal-Zuk
Inferno full-clear (wave 69) rewards.
Drops
Rates are per drop-table roll. A kill rolls the table one to three times, so the real per-kill chance is a little better than shown. Blood money and coins are guaranteed on every kill.
| Icon | Item | Quantity | Rarity |
|---|---|---|---|
| Infernal cape | 1 | First clear | |
| Tokkul (up to 16,440) | 1 | Always |
| Icon | Item | Quantity | Rarity |
|---|---|---|---|
| Jal-nib-rek | 1 | 1/100 |
Combat Achievements
The 5 tasks filed under TzKal-Zuk in game, easiest first. Open them with ::ca.
| Task | Tier | What it asks | Points |
|---|---|---|---|
| Into the Fire | Elite | Reach wave 67 of the Inferno on a run started from wave 1. | 4 |
| Inferno Completion | Master | Defeat TzKal-Zuk on a run started from wave 1. | 5 |
| Triple Threat | Master | Clear wave 68 of the Inferno without taking any damage from a JalTok-Jad, on a run started from wave 1. | 5 |
| Perfect Zuk | Grandmaster | Defeat TzKal-Zuk without taking any damage on the Zuk wave, on a run started from wave 1. | 6 |
| Five Capes | Grandmaster | Complete the Inferno five times. | 6 |
Collection log
The 2 uniques on the The Inferno page of the collection log, in the order the screen shows them. Open it with ::clog.
