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The collection log, hiscores and records

The three places your progress is written down - what you have collected, where you rank, and how fast you killed it.

Three different questions about the same account, and three different screens.

The collection log

::clog opens Old School's own collection log. Forty-one pages are live - thirty-eight bosses and three clue tiers - and each one lists every unique that boss or tier can pay, filled in for what you have been given and greyed out for what you have not. The count on each icon is how many you have ever had, not how many you are holding: selling one does not take it off the log.

Each page also carries your kill count for that boss, and the window title carries your total across the whole log.

The item list on a page is not typed out by hand anywhere - it is derived from the same drop table the Bestiary prints, so a boss that gains a unique gains the slot. A boss that rolls its own drops in code names its uniques directly.

The Raids, Minigames and Other tabs are hidden for now. The pages behind them exist; they are not switched on.

Hiscores

::hiscores opens the website's boards in your browser. There are around 120 of them: overall, one for each of the 23 skills, a kill count board per boss, a kill time board per boss, and the server records.

Every board has its own address, so a link to one is a link anybody can open. Your own page collects all of it in one place.

In game, right-click any player and choose Lookup to open their hiscore panel without leaving the client. In chat, !lvl, !kc and !pb answer for you.

::kdr says your kill/death ratio out loud, which is the one number the boards do not carry.

Kill times and personal bests

The game times a fight when there is an honest starting gun for it, which means two shapes:

A shared world boss is deliberately not timed. Six people can be hitting Callisto and there is no moment that belongs to any of them, so a number built out of that would only measure who arrived last.

::pb prints your best time for every boss beside the standing server record. A raid keeps a separate best per team size, because a solo Chambers and a five-man Chambers are not the same run.

There is one server record per boss, it is announced to the world when it falls, and the full history of who held it is kept. Breaking one is the only thing on this page that everybody hears about.