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The home area

Every service at home and where it stands - the bank corner, the skill masters, the PvM corner, the yards and the arena.

::home lands you in Edgeville, and almost everything in the game that is not a fight is within thirty tiles of that square. This is the map of it. If you would rather be walked round it, ::tour runs the guided version - ten stops, a few minutes, and it ends with a full set of gear loaded.

The bank corner

The Edgeville bank building is the north-east corner of home and holds four things:

  • the bank booths - 1,410 slots, tabs, placeholders and search (the bank and presets)
  • the Grand Exchange Clerk against the north wall, who opens the player market (the Grand Exchange)
  • the Shop keeper two tiles east of him, who runs the General Store - the only counter in the game that buys your items
  • the gem stall just outside, which is the coin faucet and needs nothing at all (the gem stall)

Mac stands south of the bank and sells the Capes of Accomplishment. The Vote master and the home vote booth are a few tiles west of him (voting).

The plaza

  • the Portal Nexus - one click into the teleport window, and the fastest way to every destination in the game (teleports)
  • the Donator portal beside it, which is the door to the Crimson Court (donator perks)
  • the blood fountain, a twenty-seven node perk tree bought with blood money, and a full restore of health, prayer and run energy every time you use it (Blood Pacts)
  • the rejuvenation pools, which restore stats, special attack and run energy, and will remove your skull or give you one
  • the chaos altar north of the bank, where bones pay three and a half times what burying them does, and whose second option switches your spellbook (the spellbooks)
  • the home obelisk, a one-way trip to any of the six Wilderness obelisks
  • the Blood chest, opened with a Blood key (boxes and keys)
  • the scoreboard, which opens the website hiscores in your browser

The skill masters

Two rows of counters on the west side, one master per skill, and between them they sell every tool and raw material a skill needs. Aubury (Runecrafting), the Apothecary (Herblore), Hickton (Fletching), Dommik (Crafting), Horvik (Smithing), the Master Chef (Cooking), Ellis the tanner, Sarah (Farming), the Hunting expert, the Sawmill operator and the Estate agent (Construction), and the Mage of Zamorak, who is the door into the Abyss.

Open any one counter and its window lists every other one, so you never have to remember which master sells what. Skilling is the overview; each skill page has the full ladder.

The three blood masters stand at their own resources rather than in the row: the Blood lumberjack in the grove west of the plaza, the Blood prospector at the rocks south-west of it, and the Blood angler on the pond between them.

The PvM corner

North-east, past the bank:

  • TzHaar-Ket-Keh at the Inferno entrance (the Inferno)
  • Ghommal two tiles east of him, who hands over every Combat Achievement tier reward you have earned (achievements)
  • the Emblem Trader, who runs the blood money counter and sells the four raid scrolls
  • Perdu, who repairs broken gear (item repair)
  • Blood Krystilia by the ditch, who assigns boss tasks (Blood Slayer)
  • the Wilderness ditch itself, which is the line between a safe death and an expensive one (dying)

The Armoury keeper stands south-west of the bank in front of a row of combat dummies. She sells the coin-priced gear ladder, and every minute or so she walks over and hits a dummy for 99 to prove it. The dummies are a max-hit tester and take no damage they remember.

The yards

West and south-west of the plaza, and each one is its own page:

| | | |---|---| | The Rest Yard | ten stations that pay experience while you are away | | The gambling yard | flower poker between two players, east of the Rest Yard | | The events arena | a walled eighteen-tile room where community events and Skotizo happen | | The blood portal | joins a Blood Tournament while signups are open |

The people who are not services

The Sanguine guide north of the arrival square offers the tour. The Iron Man tutor opens the account type window (ranks and modes). The Make-over mage changes your appearance. The Elite Void Knight upgrades Void armour. The Tournament Manager runs the hourly bracket (Blood Tournaments).

Every one of them, and every object on this page, has a Wiki option on its right-click menu that opens the page it belongs to. If you are ever standing in front of something and do not know what it is, that is the fastest way to find out.